In 2022, Zach Barth introduced that his studio, Zachtronics, was closing. The crew, which had constructed a repute for beloved puzzle video games like SpaceChem and Opus Magnum, and had launched critical-favorite visible novel Eliza, was able to attempt new issues.
“We felt it was time for a change,” Barth advised Kotaku in 2022. “This would possibly sound bizarre, however whereas we acquired superb at making ‘Zachtronics video games’ during the last twelve years, it was onerous for us to make the rest.”
Since then, Barth and different former Zachtronics crew members have shaped Coincidence, a “versatile enterprise framework” that’s produced card video games, an academic math-themed racing sport, and — introduced immediately — a brand new puzzle sport that can look acquainted to Zachtronics followers. Not that we’re complaining!
Kaizen: A Manufacturing unit Story is an “open-ended puzzle automation sport” set in Japan within the Eighties. You’ll spend time “designing, constructing, and optimizing manufacturing strains in factories” to “construct calculators, camcorders, arcade machines, and extra as you try to rise by way of the ranks,” in response to a press launch.
“We’ve all the time needed to make a sport concerning the heady days of the Japanese bubble economic system,” stated Barth within the launch. “With Kaizen: A Manufacturing unit Story, we’re aiming to convey the open-ended design we’re recognized for to a broader viewers with out compromising on depth or complexity.”
Kaizen will probably be launched on Home windows PC later this 12 months.