Dragon Age: The Veilguard is out now, bringing the beloved fantasy RPG franchise again from a decade-long hiatus, however although there’s clearly a big crowd of individuals dashing to dive into the collection’ latest entry, there’s additionally no scarcity of followers on the market who’re determined for a contemporary return to older, extra acquainted haunts. Sadly, nevertheless, a remastered Dragon Age assortment doesn’t look to be a part of BioWare’s plan.
That’s as per Jon Epler, inventive director on The Veilguard, who mentioned in a current interview with Rolling Stone that although he would “love” to see a remastered assortment of the primary three Dragon Age titles just like 2021’s Mass Impact: Legendary Version, it might be a way more “difficult” challenge as a consequence of engine-related points.
Particularly, not like the unique Mass Impact trilogy – which was constructed solely on the pliability and developer-friendly Unreal Engine – the primary three Dragon Age titles weren’t solely constructed on completely different engines – with BioWare’s inside Eclipse Engine used for Origins and 2, and EA’s Frostbite for Inquisition – these engines are additionally extra difficult to work with, particularly for a remastered assortment meant to deliver all three video games collectively.
Both method, Epler says you shouldn’t fully low cost the likelihood regardless.
“I feel I’m one in all about perhaps 20 folks left at BioWare who’s really used Eclipse,” he mentioned. “It’s one thing that’s not going to be as simple Mass Impact, however we do love the unique video games. By no means say by no means, I assume that’s what it comes all the way down to.”
In the meantime, Epler has additionally confirmed that BioWare has no plans for post-launch DLC for The Veilguard, with BioWare now shifting its full focus to the subsequent Mass Impact as its predominant challenge. Learn extra on that by way of right here.
Dragon Age: The Veilguard is obtainable on PS5, Xbox Sequence X/S, and PC.