NetherRealm Studios rebooted its 32-year-old Mortal Kombat universe with final yr’s Mortal Kombat 1, resetting the stability of energy and giving basic characters new origin tales. This week, NetherRealm will proceed the story of MK1 with the Khaos Reigns enlargement, which introduces new (reimagined) characters and new conflicts.
Mortal Kombat 1’s story resulted in complete chaos, a lot to the delight of Havik, the masochistic chief from Chaosrealm who seeks to upset Liu Kang’s new order. Khaos Reigns will welcome newcomers Cyrax and Sektor — newly reimagined as armored feminine warriors — and Noob Saibot — now a twisted creation of Havik — to the roster, and push the Mortal Kombat story ahead into uncharted territory.
Forward of the enlargement’s launch we spoke to Mortal Kombat sequence co-creator Ed Boon about what followers can anticipate in yr two of MK1, how NetherRealm chooses new additions to the sport’s roster, and what he thinks of Karl City as Johnny Cage.
The next interview has been condensed and edited.
todaysviralmedia: What was your strategy to following up Mortal Kombat 1 with Khaos Reigns? What did you wish to accomplish?
Ed Boon: It’s one thing that we began doing with Aftermath in Mortal Kombat 11 — it was the primary time that we continued the story, and I feel it labored out actually properly for MK11. This provides us a chance to proceed this new Liu Kang reimagining of the universe, plus carry again extra characters [and] extra visitor characters.
Everyone needs new characters. It’s humorous, , with 20-something characters already, [everyone wants] extra, extra, extra. As if anyone performs all 25 equally. [laughs] So we introduced again characters, however we additionally wished to combine issues up. There’s all the time that form of stability that we’re making an attempt to realize: We don’t wish to repeat ourselves an excessive amount of, however there’s this very robust nostalgia itch. Everyone’s like, “I wish to see my favourite character come again!” And with 100-something characters that we’ve had through the years, it’s inevitable that we’re going to depart some out that persons are clamoring for.
Noob [Saibot] was definitely considered one of them. The cyber ninjas have been one other. We nonetheless have folks clamoring for Jade and Sonya as a essential character and all that stuff. However nonetheless, we’re enthusiastic about this new bundle. There’s, , new Animalities, sport options, all that.

I wished to speak concerning the character choice course of, that stability of making an attempt to hit the nostalgia but in addition hit the broader attraction of the visitor characters. You’ve received the three returning characters — Cyrax, Sektor, and Noob Saibot — and also you’ve received the three visitor characters. What’s that filtration course of like? Do you simply bust into the assembly room sooner or later and say, “It’s Noob time!”?
I’m completely an advocate of getting as many opinions from the remainder of the staff as potential. I all the time ship out this compulsory e mail with, like, “Right here’s all of the high-profile [Mortal Kombat] characters we haven’t carried out but. What do you guys suppose?” And all people chimes in. I simply form of assemble all of that and put my take as nicely. My take is normally most impressed by the suggestions that I learn from gamers. If there’s this relentless clamoring for a personality, that’s going to weigh fairly closely. Nevertheless it’s completely this massive casting name that I ship out, after which I spend a complete lot of time simply whittling it down, listening to the explanations, after which it normally boils right down to about what we launch, with possibly one or two sneaking out and in.
Identical factor with the visitor characters too. The very first thing is [asking] what all people needs. Some are eradicated, simply because we simply can’t make it occur — it’s not simply our selection, it’s the IP holder. There are numerous hoops.
We attempt to discover that stability between newness and novelty.
Talking of Noob Saibot, is his head-splitting Deadly Blow a reference to Sizzling Photographs: Half Deux?
No. [laughs] Perhaps subconsciously. That wasn’t me, although. That transfer got here from the staff, and it used to fully separate the pinnacle and the jaw. And even I, sooner or later, was like, “You understand, in the event that they separate the pinnacle and the jaw, they couldn’t stand up and battle.” We’ve pushed that line fairly a bit through the years, however sooner or later — even now we have to have some guidelines. Our head of cinematics, he has this saying: “We’re NetherRealm. We’re not rocket scientists.”

Why carry again Animalities now?
We introduced them again due to the suggestions that we received once we introduced again Friendship strikes, and even Babalities approach again in MK9. Once more, I feel it’s scratching this nostalgia itch that numerous Mortal Kombat followers have.
As soon as we did the Friendship strikes [in MK11] and we received such a extremely constructive response, in my head, I used to be like, Subsequent is Animalities. And , we are able to characterize them with a lot extra constancy and so they’re a lot extra fascinating than they have been in MK3. We had, like, we had this [tiny amount of] reminiscence left [for them] that we needed to make them, like, 4-bit photographs. They have been principally monochromatic, and the animations have been like, , two frames. However Animalities have been rumors from MK2 that we made true for MK3. And I form of really feel like we’re lastly seeing the belief of what they might be with Khaos Reigns.
What’s your favourite mixture of fighter and animal for the brand new Animalities?
Oh, man, there’s loads that everyone hasn’t seen but. Let me suppose. Most likely, and this can be a little little bit of a cop out, however Scorpion turning right into a scorpion might be my favourite one.
What about new Kameo Fighters? You haven’t introduced new ones, however is that one thing you’re seeking to broaden in yr two of MK1 as nicely?
Sure. To my fault, I assume I by no means actually communicated it clearly outdoors of the staff, however sure. To me, it will really feel a bit of bit bizarre to immediately simply cease doing them, with as many as now we have within the sport now. I feel that the mix-and-matches are fascinating. I actually love seeing gamers [coming up with] loopy combos with this Kameo and this essential fighter. I feel that simply retains issues actually fascinating.

MK1 has been an enormous foray into live-service, seasonal content material with Invasions mode. What have you ever realized working a live-service sport now, and what are you seeking to enhance on for Invasions? Clearly, persons are all the time in search of extra rewards from Invasions, extra causes to play.
From my perspective, the time period dwell service, there’s an implication that Right here’s extra content material that you simply gotta pay to expertise, whether or not it’s a battle cross or a brand new enlargement or one thing. And we by no means envisioned Invasions as, Right here’s season two, pay us to play it, to play season three, and whatnot. So I by no means actually checked out Invasions as a games-as-a-service form of function. I all the time considered it as only a re-engagement. Each season, there’s extra stuff to undergo, however that does include the expectation of The place are my skins? The place’s my sport forex?
For me it’s extra of an engagement factor. Why ought to I come again? You understand, single-player-wise? Everyone form of consumes the story mode, after which it’s like, OK, what motive do I’ve for coming again?
However because you’ve received yr two arising, are there any adjustments to Invasions? What’s your strategy there based mostly on suggestions?
Yeah, oh, 100%. This subsequent season that’s coming, there’s far more number of modes to play. There’s extra Check Yours, simply a greater variety of experiences, a few of which we’re going to be asserting fairly quickly. However there are different ones we wish folks to simply form of uncover. However on the finish of the day, the objective was: Let’s have a greater variety of issues to do.
And once more, we’re going to proceed doing extra updates, extra skins, extra Kameos, extra characters and stuff like that.
I do know you in all probability hear about this on a regular basis on Twitter, however one of many quality-of-life updates folks won’t shut up about is character pores and skin and colour choice on the character choose display screen. Is that this one thing you’re actively engaged on?
Nicely, it’s definitely a risk sooner or later. We all the time have a working listing of what we hear gamers wanting. That listing could be very lengthy, and that’s definitely [on the list]. And so we’re going to be dropping new options like that as we proceed to assist the sport.
Lastly, I do know you noticed a tough reduce of Mortal Kombat 2 (the film). How’s Karl City as Johnny Cage? Do you will have any notes?
I like him. He’s very humorous. You understand, it’s fascinating — oh, god no, I shouldn’t say it. You’ll see. He’s very humorous in it. He’s undoubtedly completely different from our Johnny Cage, just like the one in MK1. He’s a bit of extra down and out. He’s undoubtedly received numerous humorous traces.
Karl’s 52 years previous, by the best way. He didn’t should do any splits for the film, did he?
How are you going to not consider Johnny Cage doing the splits?
That’s the form of good Ed Boon non-answer that I like to listen to.
Yeah. [laughs] I really feel like a politician generally.