FBC: Firebreak is a co-op shooter and can obtain recent content material post-launch, like so many others. Nevertheless, Treatment Leisure has beforehand confirmed there gained’t be any FOMO (fear-of-missing-out) components. As outlined in varied previews following its latest gameplay trailer, there gained’t be any Battle Passes or each day check-ins.
Xbox Wire additionally famous that your mates gained’t be locked out if “they don’t purchase an enlargement.” Moreover, there gained’t be any each day or limited-time occasions “to make sure you by no means really feel such as you’re pressured to play.” In the end, the aim is to “make it as quick as attainable” to begin the sport and play a mission.
Whereas Treatment has outlined Jobs and Disaster Kits alongside Altered Augments, this preview notes that there appear to be “dozens” of perks to customise your character. Moreover, a “lot” of post-launch content material is deliberate (all of which shall be free).
FBC: Firebreak launches this Summer season for Xbox Sequence X/S, PS5, and PC. It happens six years after the occasions of Management, with the Federal Bureau of Management’s crew of first responders tackling threats in The Oldest Home. Although pricing is unknown, Treatment has confirmed will probably be a “mid-priced” title.