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Ghost of Yōtei Gameplay Deep Dive Set for July 10th

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Sucker Punch Productions and Sony have confirmed that its subsequent State of Play, a gameplay deep dive into Ghost of Yōtei, will happen on July tenth, 2 PM PT. Hosted by inventive administrators Jason Connell and Nate Fox, it gives “almost” 20 minutes of gameplay.

We already find out about protagonist Atsu’s mission to slay the Yōtei Six, who’re accountable for killing her household. Nevertheless, the State of Play will even spotlight new weapons, new methods for gamers to “personalize” their journey, new “particular modes,” and extra. In fact, even with choices just like the kusarigama, odachi, firearms, and yari, the katana continues to be thought-about the “most respected.”

We’ll probably be taught extra about different gameplay options, corresponding to vegetable foraging, and the way that feeds into the flexibility to camp anyplace on this planet. Sucker Punch beforehand touted the open world as its largest to this point, however it additionally needs to provide gamers extra management over the story and keep away from the style’s monotony.

Ghost of Yōtei launches on October 2nd for PS5. Pre-orders at the moment are obtainable – try the Collector’s Version (and a few transient new footage) right here.


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