With Star Wars Outlaws launching on November twenty first for Steam alongside its first story DLC, Wild Card, Huge Leisure is prepping its greatest replace but. Promising wholesale modifications to the fight, artistic director Drew Rechner has outlined some in a brand new Dev Replace publish.
These embrace up to date stats for all weapons and enemies (with headshots turning into “extra rewarding”) and weak factors on harder foes to permit for precision hits. Enemies may also have new hit reactions and defeat animations. The group additionally went over each facet of its weapons to tune their audio, UI, results, and really feel, leading to modifications like a revamped capturing sample for the Ashiga ABR-2 Zato Blaster Rifle.
Current instruments have expanded makes use of, just like the Energy module taking down enemies in cowl and the Ion module inflicting surprised enemies to take extra harm. Gamers may also have extra hands-on time with dropped enemy weapons and might even hold onto them when climbing or exploring.
“This variation, which was extremely requested, means now you can make longer-term strategic decisions, get extra rewarded for turning enemy weapons in opposition to them, and have extra assorted fight encounters,” says Rechner. The duvet system can be improved, as gamers can manually swap shoulders whereas aiming. Total, it ought to really feel extra “comfy and secure” to make use of with smoother animations.
Keep tuned for the total patch notes when Title Replace 1.4 arrives later this week. Star Wars Outlaws is out there for Xbox Collection X/S, PS5, and PC. Try our overview right here.