Sony and Microsoft don’t sweat Nintendo. At the least, that’s the company line — they nonetheless is likely to be coming for Nintendo’s ass.
Sony has shrugged off the notion that the PlayStation model, with high-end graphics and adult-friendly play, may very well be thought of in the identical market as Nintendo’s Swap. In the meantime, Microsoft Gaming CEO Phil Spencer overtly dreamt of porting video games to Swap and intends to help the Swap 2 by means of his expansive (whereas consolidated) hopes for Xbox. Nintendo pioneer Shigeru Miyamoto is joyful to “not become involved in what is typically known as the ‘recreation battle.’“ Corporations to avid gamers: ✌️❤️
However for all of the tunnel imaginative and prescient, everybody appears able to rumble. The Swap 2’s specs inch Nintendo nearer to providing the current-gen expertise of the PlayStation 5 and Xbox Sequence X in handheld kind. PlayStation has responded with murmurs of its personal handheld plans, whereas Xbox hopes to show each machine into an Xbox. However the counter to Nintendo isn’t all a {hardware} recreation. At this 12 months’s Summer season Recreation Fest, a slew of video games performed like legit competitors to the first-party video games which have remained underneath Nintendo’s lock and key.
No, you received’t play the subsequent 3D Mario recreation on a PlayStation with out hacking your console… however you could come shut?
There was no scarcity of Nintendo clones during the last 40 years, however not often does, say, a DreamWorks All-Star Kart Racing hit like the true Nintendo first-party equal. Working example: Astro Bot, such a revelation when it comes to letting a platformer staff prepare dinner with the time and requirements of a Nintendo recreation that it simply swept up Recreation of the 12 months awards all through 2024. At this 12 months’s Recreation Builders Convention, Staff Asobi studio head Nicolas Doucet attributed the success to a small staff (60 folks), compact gameplay (round 12 hours) and fixed overview course of that meant Asobi was by no means “compromising the gamers’ happiness.”
Nintendo’s Shinya Takahashi has agonized in public over a dream to condense the event cycle of the corporate’s video games, however doesn’t waver on a necessity for high quality. It’s the identical Takahashi who, in any case, scrapped all of Metroid Prime 4 in 2019 in favor of rebooting it (with transport deliberate for fall 2025). Possibly a bit competitors within the software program division between the house of Zelda and the opposite titan online game publishers can be factor.

Takashi Iizuka, the pinnacle of Sega’s Sonic Staff, is reaching for that degree of precision with Sonic Racing: CrossWorlds. After simply an hour of racing — and in the course of the launch week of Mario Kart World nonetheless! — CrossWorlds performed like a real high-speed different to the Nintendo franchise. The races moved at a clip, the PS5-level graphics have been crisp and kinetic, and whereas the course designers throw racers a curveball with the addition of ring portals that transport you to a brand new monitor mid-race, the cups I used to be in a position to play have been conventional lap-style experiences (which can communicate to a choose perturbed Mario Kart racer proper now).
CrossWorlds, which is out Sept. 25 throughout all consoles, can’t match the sheer variety of obtainable racers packed into Mario Kart World — and introduced additions like Hatsune Miku, Minecraft, and SpongeBob really feel extra like low cost Fortnite season skins than an growth of the Sega pantheon — however as a racing recreation, it’s nearly as good as what Nintendo can do with a contemporary racer, minus the necessity to personal a Swap 2. And as Iizuka has boasted, it truly has cross-play.
A single recreation summoning the non-Nintendo Nintendo spirit of Astro Bot wouldn’t be a development, however then I performed Lego Celebration. Developer SMG Studios is absolutely not hiding something with the title: The multiplayer recreation, due out later this 12 months throughout all consoles, is simply Mario Celebration with Legos. Possibly that’s creatively bankrupt, but it surely’s additionally a hoot.
Staged on a Lego-constructed recreation board— which the staff at SMG Studios says was absolutely “constructed” utilizing scanned bricks — gamers take turns spinning for areas, navigating a number of paths, springing booby traps, matching reflexes in an array of minigames, and buying and selling smack-talk (this isn’t constructed into the sport, however inevitable as opponents swing out and in of first place). SMG places the complete Lego twist on each side of the sport, together with selections on which components of the board to even assemble mid-play. Some minigames rely closely on builds, whereas others rely solely on Lego Film power to create humorous frenzy. I laughed out loud a number of occasions in my 30-minute, six-turn run, operating in each instructions round a pirate-themed board — against screaming in agony like I do throughout any Mario Celebration bonus star spherical.
This month’s Donkey Kong Bananza is more likely to remind gamers why Nintendo, Astro Bot be damned, is in its personal AAA platformer/journey lane — the Tremendous Mario Odyssey staff goes huge. However for all of the promised scope, I couldn’t assist however assume the sicko power of Tremendous Meat Boy 3D, which premiered first-look footage on June’s Xbox Showcase stream, is likely to be what retro-platformer heads (who complained about Astro Boy’s simple challenges) are literally craving.
Staff Meat’s 2026 launch guarantees to convey the speed and issue of the unique 2010 Tremendous Meat Boy to an isometric 3D world. The phases gush with coloration — and an extreme variety of razor-edged traps ought to add an additional coat of Meat Boy-red to the backgrounds. Easy, and if the physics have been meticulously perfected, efficient platforming leisure.
New first-party releases have all the time been half of the pleasure of proudly owning a Swap, with the deep properly of NES, SNES, Recreation Boy Advance, and N64 releases turning the console into the final word easy-emulation machine. With the addition of GameCube video games to Swap 2, I’ve already discovered myself drifting from Mario Kart World to the pleasures of Nintendo historical past. I didn’t want upgraded {hardware} to play The Legend of Zelda: The Minish Cap, Soulcalibur 2, and Donkey Kong Nation, however Swap 2 does make classics look and play higher than ever.
However even Nintendo’s unique archives face competitors from indie studios which might be pushing retro historical past with trendy sensibilities. This July’s Ninja Gaiden: Ragebound is an immaculate recreation of the franchise’s side-scroller NES trilogy with variable difficulties and a great deal of motion. Like Streets of Rage 4 and Teenage Mutant Ninja Turtles: Shredder’s Revenge earlier than it, Tribute Video games’ upcoming beat-’em-up Marvel Cosmic Invasion feels recovered from the mid-Nineties, however takes full benefit of movesets that make every playable hero distinctive and tag-team combo methods that really feel extra like Marvel vs. Capcom than a brawler.

Moonlighter 2, which pivots from the primary recreation’s 2D look to 3D, served Zelda-but-make-it-roguelike on the SGF flooring, with some distinctive shopkeeper mechanics that made it greater than a Hades riff. In the meantime, Mina the Hollower, from Shovel Knight developer Yacht Membership Video games, performed like an precise 2D Zelda recreation I in some way by no means bought round to (and with one phenomenal twist: You’ll be able to burrow underground to help in fight and puzzles).
I do know we’re not supposed to check Digimon and Pokémon, however when the upcoming Time Stranger has RPG followers who by no means gave the digital pets the time of day shaking with pleasure, whereas Pokémon devotees are merely praying this fall’s PokémonLegends: Z-A runs smoother than Scarlet and Violet, I can solely marvel if Nintendo is feeling the warmth. Or if Sony, Microsoft, and the most important publishers assume they’ll lastly tackle the monolithic family-friendly model. They need to. With all due respect to Miyamoto, the “recreation battle” raises the bar for everybody. Think about what a Nintendo that confronted true competitors would give you subsequent.