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The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

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The Factor: Remastered, based mostly on the 2002 survival horror title, has lastly acquired some new particulars earlier than its launch this yr, courtesy of an interview with SyFy Wire. Authentic director Mark Atkinson has already confirmed the removing of scripted infections, however that’s solely scratching the floor.

The remaster additionally options greater than 1,500 code adjustments and a couple of,000 enhancements to the artwork and ranges. Whereas we’ve seen the revamped lighting, character fashions, atmospheric results, shadows, and extra, there’s a number of high quality of life. Extra well being and ammo are additionally obtainable, with Atkinson noting the will to repair areas the place gamers discovered themselves low on the latter.

The HP system can also be “extra forgiving”, and boss fights at the moment are “skill-based.” It’s unknown if the beforehand talked about scalable difficulties will play some half, however we might study extra because the title is ready to seem throughout the PC Gaming Present: Most Needed on December fifth.

The Factor: Remastered is coming to PS4, PS5, Xbox Collection X/S, Xbox One, PC, and Nintendo Swap.


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